#ifndef BSP_WT2605B_H #define BSP_WT2605B_H #include "bsp_config.h" // 播放指定音频 typedef struct { vU8 start; vU8 num; vU8 cmd; vU8 file[4]; vU8 crc; vU8 end; }TS_SPEECH_AUDIO; // 音量控制 typedef struct { vU8 start; vU8 num; vU8 cmd; vU8 grade; vU8 crc; vU8 end; }TS_SPEECH_VOLUME; extern TS_SPEECH_AUDIO audio_powerdown; extern TS_SPEECH_AUDIO audio_poweron; extern TS_SPEECH_AUDIO audio_wifi_connected; extern TS_SPEECH_AUDIO audio_TCP_connected; extern TS_SPEECH_AUDIO audio_config_mode; extern TS_SPEECH_AUDIO audio_config_complete; extern TS_SPEECH_AUDIO audio_config_phone; extern TS_SPEECH_AUDIO audio_volume_up; extern TS_SPEECH_AUDIO audio_volume_down; extern TS_SPEECH_AUDIO audio_game_maze_1; //迷宫,一星 extern TS_SPEECH_AUDIO audio_game_different_1; //找不同,一星 extern TS_SPEECH_AUDIO audio_game_shulte_3; //舒尔特方格,三星 /****************************PAGE1****************************/ extern TS_SPEECH_AUDIO audio_game_zlxs_4; //众里寻3,四星 extern TS_SPEECH_AUDIO audio_game_hyjj_3; //火眼金晶,三星 extern TS_SPEECH_AUDIO audio_game_hyjj_4; //火眼金晶,四星 extern TS_SPEECH_AUDIO audio_game_hyjj_5; //火眼金晶,五星 extern TS_SPEECH_AUDIO audio_game_cxdd_4; //从小到大,四星 extern TS_SPEECH_AUDIO audio_game_mcqh_4; //明察秋毫,四星 extern TS_SPEECH_AUDIO audio_game_mcqh_5; //明察秋毫,五星 extern TS_SPEECH_AUDIO audio_game_jmzx_3; //积木再现,三星 extern TS_SPEECH_AUDIO audio_game_jmzx_4; //积木再现,四星 extern TS_SPEECH_AUDIO audio_game_jmzx_5; //积木再现,五星 extern TS_SPEECH_AUDIO audio_game_hyzb_1; //还原钟表,一星 extern TS_SPEECH_AUDIO audio_game_hyzb_2; //还原钟表,二星 extern TS_SPEECH_AUDIO audio_game_sjgh_3; //时间规划,三星 extern TS_SPEECH_AUDIO audio_game_jssj_4; //计算时间,四星 extern TS_SPEECH_AUDIO audio_game_jssj_5; //计算时间,五星 /****************************PAGE2****************************/ extern TS_SPEECH_AUDIO audio_game_yxpl_1; //T038 有序排列,1星 extern TS_SPEECH_AUDIO audio_game_yxpl_2; //T039 有序排列,2星 extern TS_SPEECH_AUDIO audio_game_ydsd_1; //T040 眼到手到,1星 extern TS_SPEECH_AUDIO audio_game_ydsd_2; //T041 眼到手到,2星 extern TS_SPEECH_AUDIO audio_game_ydsd_szdd_1; //T042 眼到手到(数字颠倒),1星 extern TS_SPEECH_AUDIO audio_game_ydsd_szdd_2; //T043 眼到手到(数字颠倒),2星 extern TS_SPEECH_AUDIO audio_game_bbdx_1; //T044 比比大小,1星 extern TS_SPEECH_AUDIO audio_game_bbdx_2; //T045 比比大小,2星 extern TS_SPEECH_AUDIO audio_game_bbdx_3; //T046 比比大小,3星 extern TS_SPEECH_AUDIO audio_game_bbdx_4; //T047 比比大小,4星 extern TS_SPEECH_AUDIO audio_game_cscd_2; //T048 成双成对,2星 extern TS_SPEECH_AUDIO audio_game_cscd_3; //T049 成双成对,3星 extern TS_SPEECH_AUDIO audio_game_dqpm_2; //T050 单枪匹马,2星 extern TS_SPEECH_AUDIO audio_game_dqpm_3; //T051 单枪匹马,3星 extern TS_SPEECH_AUDIO audio_game_szsb_2; //T052 数字顺背,2星 extern TS_SPEECH_AUDIO audio_game_szsb_3; //T053 数字顺背,3星 extern TS_SPEECH_AUDIO audio_game_szdb_2; //T054 数字倒背,2星 extern TS_SPEECH_AUDIO audio_game_szdb_3; //T055 数字倒背,3星 extern TS_SPEECH_AUDIO audio_game_setfg_; //T056 舒尔特方格,3星 extern TS_SPEECH_AUDIO audio_game_setfg_szxz_3; //T057 舒尔特方格,4星 extern TS_SPEECH_AUDIO audio_game_setfg_4; //T058 舒尔特方格,5星 extern TS_SPEECH_AUDIO audio_game_setfg_5; //T059 舒尔特方格(数字旋转),3星 extern TS_SPEECH_AUDIO audio_game_setfg_szdd_5; //T060 舒尔特方格(数字颠倒),5星 extern TS_SPEECH_AUDIO audio_game_zlxs_3; //T061 众里寻三,3星 /****************************PAGE3****************************/ /****************************PAGE4****************************/ /****************************PAGE5****************************/ /****************************PAGE6****************************/ extern TS_SPEECH_AUDIO audio_game_error; //错误 extern TS_SPEECH_AUDIO audio_game_correct; //正确 extern TS_SPEECH_AUDIO audio_game_overtime; //训练时间到 extern TS_SPEECH_AUDIO audio_game_complete; //训练完成 extern TS_SPEECH_AUDIO audio_tcp_maze; extern TS_SPEECH_AUDIO audio_tcp_different; extern TS_SPEECH_AUDIO audio_tcp_shulte; extern TS_SPEECH_AUDIO audio_tcp_complete; extern TS_SPEECH_AUDIO audio_tcp_noplan; extern TS_SPEECH_AUDIO audio_low_power; extern TS_SPEECH_VOLUME volume_control; extern void L2_WT2605B_init(); extern void L2_WT2605B_ON(); extern void L2_WT2605B_OFF(); extern void L2_WT2605B_Broadcast(TS_SPEECH_AUDIO *music); extern void L2_WT2605B_Broadcast_TPC(U8* GameID); extern void L2_WT2605B_VolumeControl(U8 grade); extern void L2_WT2605B_VioceUp(); extern void L2_WT2605B_VioceDown(); #endif