#include "../bsp/bsp_WT2605B.h" #include "../app/app_config.h" #include "../msp/UART3.h" #include "../msp/UART0.h" #include "../msp/msp_eeprom.h" TS_SPEECH_AUDIO audio_powerdown = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x31,0x8F,0xEF}; //电源关闭 TS_SPEECH_AUDIO audio_poweron = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x32,0x90,0xEF}; //电源开启 TS_SPEECH_AUDIO audio_wifi_connected = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x33,0x91,0xEF}; //WIFI连接成功 TS_SPEECH_AUDIO audio_TCP_connected = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x34,0x92,0xEF}; //TCP连接成功 TS_SPEECH_AUDIO audio_config_mode = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x35,0x93,0xEF}; //配置模式 TS_SPEECH_AUDIO audio_config_complete = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x36,0x94,0xEF}; //配置完成 TS_SPEECH_AUDIO audio_config_phone = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x37,0x95,0xEF}; //手机APP配置 TS_SPEECH_AUDIO audio_volume_up = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x38,0x96,0xEF}; //音量增加 TS_SPEECH_AUDIO audio_volume_down = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x39,0x97,0xEF}; //音量减少 TS_SPEECH_AUDIO audio_game_maze = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x30,0x8F,0xEF}; //迷宫 TS_SPEECH_AUDIO audio_game_different = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x31,0x90,0xEF}; //找不同 TS_SPEECH_AUDIO audio_game_shulte = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x32,0x91,0xEF}; //舒尔特方格 TS_SPEECH_AUDIO audio_game_error = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x33,0x92,0xEF}; //错误 TS_SPEECH_AUDIO audio_game_correct = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x34,0x93,0xEF}; //正确提示音 TS_SPEECH_AUDIO audio_game_overtime = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x35,0x94,0xEF}; //训练时间到 TS_SPEECH_AUDIO audio_game_complete = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x36,0x95,0xEF}; //训练完成 TS_SPEECH_VOLUME volume_control = {0x7E,0x04,0xAE,0x1E,0xD0,0xEF}; //音量控制 void L2_WT2605B_init() { D_stdIO_P0(BITN0); D_stdIO_P0(BITN1); //电源控制引脚 D_HighI_P0(BITN5); L2_WT2605B_PWRON(); // 初始化音量 L2_WT2605B_VolumeControl(G.volume); } void L2_WT2605B_PWRON() { D_P05_ON(); } void L2_WT2605B_PWROFF() { D_P05_OFF(); } void L2_WT2605B_Broadcast(TS_SPEECH_AUDIO *music) { L0_uart3_sendArray((U8 *)music,9); } void L2_WT2605B_VolumeControl(U8 grade) { volume_control.grade = grade; volume_control.crc = volume_control.num + volume_control.cmd + volume_control.grade; L0_uart3_sendArray((U8 *)&volume_control,6); } // 音量设置6个档位:0x15,0x17,0x19,0x1B,0x1D,0x1F void L2_WT2605B_VioceUp(void) { if (volume_control.grade >= 0x15 && volume_control.grade < 0x1F) { volume_control.grade = volume_control.grade + 2; G.volume = volume_control.grade; L0_Iap_Program_array(EEPROM_DATA_ADDR,(U8*)&G,sizeof(G)); } else { volume_control.grade = volume_control.grade; G.volume = volume_control.grade; L0_Iap_Program_array(EEPROM_DATA_ADDR,(U8*)&G,sizeof(G)); } L2_WT2605B_VolumeControl(G.volume); L2_WT2605B_Broadcast(&audio_volume_up); } void L2_WT2605B_VioceDown(void) { if (volume_control.grade > 0x15 && volume_control.grade <= 0x1F) { volume_control.grade = volume_control.grade - 2; G.volume = volume_control.grade; L0_Iap_Program_array(EEPROM_DATA_ADDR,(U8*)&G,sizeof(G)); } else { volume_control.grade = volume_control.grade; G.volume = volume_control.grade; L0_Iap_Program_array(EEPROM_DATA_ADDR,(U8*)&G,sizeof(G)); } L2_WT2605B_VolumeControl(G.volume); L2_WT2605B_Broadcast(&audio_volume_down); }