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@ -5,23 +5,30 @@ |
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#include "../msp/msp_eeprom.h" |
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TS_SPEECH_AUDIO audio_powerdown = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x31,0x8F,0xEF}; //电源关闭
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TS_SPEECH_AUDIO audio_poweron = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x32,0x90,0xEF}; //电源开启
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TS_SPEECH_AUDIO audio_wifi_connected = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x33,0x91,0xEF}; //WIFI连接成功
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TS_SPEECH_AUDIO audio_TCP_connected = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x34,0x92,0xEF}; //TCP连接成功
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TS_SPEECH_AUDIO audio_config_mode = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x35,0x93,0xEF}; //配置模式
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TS_SPEECH_AUDIO audio_config_complete = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x36,0x94,0xEF}; //配置完成
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TS_SPEECH_AUDIO audio_config_phone = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x37,0x95,0xEF}; //手机APP配置
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TS_SPEECH_AUDIO audio_volume_up = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x38,0x96,0xEF}; //音量增加
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TS_SPEECH_AUDIO audio_volume_down = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x39,0x97,0xEF}; //音量减少
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TS_SPEECH_AUDIO audio_game_maze = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x30,0x8F,0xEF}; //迷宫
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TS_SPEECH_AUDIO audio_game_different = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x31,0x90,0xEF}; //找不同
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TS_SPEECH_AUDIO audio_game_shulte = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x32,0x91,0xEF}; //舒尔特方格
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TS_SPEECH_AUDIO audio_game_error = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x33,0x92,0xEF}; //错误
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TS_SPEECH_AUDIO audio_game_correct = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x34,0x93,0xEF}; //正确提示音
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TS_SPEECH_AUDIO audio_game_overtime = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x35,0x94,0xEF}; //训练时间到
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TS_SPEECH_AUDIO audio_game_complete = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x36,0x95,0xEF}; //训练完成
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TS_SPEECH_AUDIO audio_powerdown = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x31,0x8F,0xEF}; //T001电源关闭
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TS_SPEECH_AUDIO audio_poweron = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x32,0x90,0xEF}; //T002电源开启
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TS_SPEECH_AUDIO audio_wifi_connected = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x33,0x91,0xEF}; //T003WIFI连接成功
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TS_SPEECH_AUDIO audio_TCP_connected = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x34,0x92,0xEF}; //T004TCP连接成功
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TS_SPEECH_AUDIO audio_config_mode = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x35,0x93,0xEF}; //T005配置模式
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TS_SPEECH_AUDIO audio_config_complete = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x36,0x94,0xEF}; //T006配置完成
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TS_SPEECH_AUDIO audio_config_phone = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x37,0x95,0xEF}; //T007手机APP配置
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TS_SPEECH_AUDIO audio_volume_up = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x38,0x96,0xEF}; //T008音量增加
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TS_SPEECH_AUDIO audio_volume_down = {0x7E,0x07,0xA3,0x54,0x30,0x30,0x39,0x97,0xEF}; //T009音量减少
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TS_SPEECH_AUDIO audio_game_maze = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x30,0x8F,0xEF}; //T010迷宫
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TS_SPEECH_AUDIO audio_game_different = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x31,0x90,0xEF}; //T011找不同
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TS_SPEECH_AUDIO audio_game_shulte = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x32,0x91,0xEF}; //T012舒尔特方格
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TS_SPEECH_AUDIO audio_game_error = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x33,0x92,0xEF}; //T013错误
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TS_SPEECH_AUDIO audio_game_correct = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x34,0x93,0xEF}; //T014正确提示音
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TS_SPEECH_AUDIO audio_game_overtime = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x35,0x94,0xEF}; //T015训练时间到
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TS_SPEECH_AUDIO audio_game_complete = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x36,0x95,0xEF}; //T016训练完成
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TS_SPEECH_AUDIO audio_tcp_maze = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x37,0x96,0xEF}; //T017请进行走迷宫游戏训练
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TS_SPEECH_AUDIO audio_tcp_different = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x38,0x97,0xEF}; //T018请进行找不同游戏训练
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TS_SPEECH_AUDIO audio_tcp_shulte = {0x7E,0x07,0xA3,0x54,0x30,0x31,0x39,0x98,0xEF}; //T019请进行舒尔特方格游戏训练
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TS_SPEECH_AUDIO audio_tcp_complete = {0x7E,0x07,0xA3,0x54,0x30,0x32,0x30,0x90,0xEF}; //T020恭喜你,今天所有训练任务已完成
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TS_SPEECH_AUDIO audio_tcp_noplan = {0x7E,0x07,0xA3,0x54,0x30,0x32,0x31,0x91,0xEF}; //T021今天暂无训练任务,可以进行自由训练哦
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TS_SPEECH_VOLUME volume_control = {0x7E,0x04,0xAE,0x1E,0xD0,0xEF}; //音量控制
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@ -51,6 +58,24 @@ void L2_WT2605B_Broadcast(TS_SPEECH_AUDIO *music) |
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L0_uart3_sendArray((U8 *)music,9); |
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} |
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void L2_WT2605B_Broadcast_TPC(U8* GameID) |
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{ |
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if (GameID[0] == 0x31 && GameID[1] == 0x52) |
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{ |
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L2_WT2605B_Broadcast(&audio_tcp_maze); |
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} |
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else if (GameID[0] == 0x31 && GameID[1] == 0x33) |
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{ |
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L2_WT2605B_Broadcast(&audio_tcp_different); |
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} |
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else if (GameID[0] == 0x31 && GameID[1] == 0x42) |
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{ |
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L2_WT2605B_Broadcast(&audio_tcp_shulte); |
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} |
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} |
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void L2_WT2605B_VolumeControl(U8 grade) |
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{ |
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volume_control.grade = grade; |
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