康复游戏启动页
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<template>
<div class="container" :style="{ 'background-image': `url(${base}${gameImage})` }">
<div class="back" @click="$router.back()"></div>
<div class="btn btn-left" :class="{ disabled: page === 0 }" @click="handlePrev"></div>
<div class="small-container">
<div
class="small-item"
v-for="item in showGames"
:key="item.id"
:class="{ active: item.name === newname }"
@mouseover="mouseover(item.name)"
@click="openGame(item.name)"
@mouseout="hoverEnd"
>
<img :src="`${base}/page3/${item.name}.jpg`" alt="" class="list-img" />
<div v-if="item.name === newname" class="mask">
{{ item.text }}
<img class="play-img" :src="`${base}/page3/play.png`" />
</div>
</div>
</div>
<div class="btn btn-right" :class="{ disabled: page === total - 1 }" @click="handleNext"></div>
</div>
</template>
<script setup>
import { useStore } from 'vuex';
import { useRoute } from 'vue-router';
import { computed, ref } from 'vue';
// TODO: 训练部位的本地记录 或者 url记录
const store = useStore();
const route = useRoute();
const base = import.meta.env.BASE_URL;
if (route.query && route.query.site) {
store.commit('setSelectedSite', route.query.site);
}
const allGames = computed(() => store.getters.selectedGames); // 当前训练部位对应的游戏
const gameImage = ref(`page3/${allGames.value[0].name}.jpg`); // 大图背景
const page = ref(0); // 第几页
const size = 4;
const count = computed(() => allGames.value.length); // 游戏个数
const total = computed(() => Math.ceil(count.value / size)); // 总页数
const showGames = computed(() => allGames.value.slice(page.value * size, page.value * size + size));
const newname = ref('');
// 上一页
function handlePrev() {
console.log(allGames.value, showGames.value);
if (page.value === 0) return;
page.value -= 1;
}
// 下一页
function handleNext() {
if (page.value === total.value - 1) return;
page.value += 1;
}
/**
* 根据game.name 跳转到对应的游戏界面
* @param {string} gameName 游戏name与服务器路径对应
*/
function openGame(gameName) {
window.location.href = `https://www.tall.wiki/kangfu/game/${gameName}/win`;
}
/**
* 输入移入预览图 切换背景图
* @param {string} gameName 游戏name
*/
function mouseover(gameName) {
// console.log(gameName);
newname.value = gameName;
hover();
gameImage.value = `/page3/${gameName}.jpg`;
}
function hover() {
const audioActive = document.getElementById('audio-active');
audioActive.play();
}
function hoverEnd() {
const audioActive = document.getElementById('audio-active');
audioActive.pause();
}
</script>
<style scoped>
.container {
position: absolute;
width: 1280rem;
height: 619rem;
left: 50%;
top: 50%;
transform: translate3d(-50%, -50%, 0);
background-repeat: no-repeat;
background-position: center;
background-size: 1280rem 670rem;
}
.small-container {
position: absolute;
left: 78rem;
bottom: 20rem;
width: 1128rem;
height: 160rem;
display: flex;
}
.small-item {
width: 276rem;
height: 154rem;
background-repeat: no-repeat;
background-position: center;
background-size: 276rem 154rem;
border: 4rem solid #fff;
margin-right: 8rem;
cursor: pointer;
position: relative;
overflow: hidden;
}
.mask {
font-size: 20rem;
font-weight: 600;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.5);
position: absolute;
bottom: 0;
color: #fff;
text-align: center;
line-height: 240rem;
}
.list-img {
width: 276rem;
transition: all 0.6s;
}
.active .list-img {
transform: scale(1.1);
}
.play-img {
width: 40rem;
position: absolute;
top: 35%;
left: 43%;
}
.small-item:last-child {
margin-right: 0;
}
.btn {
position: absolute;
bottom: 64rem;
transform: translate3d(0, -50%, 0);
width: 40rem;
height: 40rem;
background-position: center;
background-size: 40rem;
background-repeat: no-repeat;
cursor: pointer;
}
.btn-left {
left: 20rem;
background-image: url('/page3/left.png');
}
.btn-right {
right: 20rem;
background-image: url('/page3/right.png');
}
.btn-left.disabled {
background-image: url('/page3/left-disable.png');
}
.btn-right.disabled {
background-image: url('/page3/right-disable.png');
}
.back {
width: 100rem;
height: 107rem;
position: absolute;
left: 30rem;
top: 30rem;
background: url('/page2/return.png') no-repeat center;
background-size: 100rem 107rem;
}
</style>