/** * 游戏结束 * @param {number} score 最终得分 * * @property {object} lib 资源对象 * @property {number} score 最终得分 * @property {object} modal 面板元素对象 * @property {object} text 文本元素对象 */ function End(score) { this.lib = library; this.score = score; this.modal = null; this.text = null; } /** * 静态方法 封装new init 返回实例 * @param {number} score 最终得分 * @returns */ End.of = (function () { let instance = null; return function (score) { if (!instance) { instance = new End(score); } instance.init(); return instance; }; })(); // 初始化 End.prototype.init = function () { this.renderModal(); this.renderText(this.score); Again.of(); }; // 渲染背景面板 End.prototype.renderModal = function () { const lib = this.lib; const target = new lib.bgModalEnd(); target.x = lib.properties.width / 2; target.y = lib.properties.height / 2; this.modal = target; stage.addChild(target); }; /** * 渲染得分文本对象 * @param {number} score 最终得分 */ End.prototype.renderText = function (score) { const lib = this.lib; const target = new createjs.Text(score, 'bold 100px Arial', '#793b18'); target.x = lib.properties.width / 2; target.y = lib.properties.height / 2 + 70; target.textAlign = 'center'; target.textBaseline = 'alphabetic'; this.text = target; stage.addChild(target); };